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Dicetective's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3301 | 2.646 | 3.500 |
Overall | #3996 | 2.268 | 3.000 |
Presentation | #4236 | 2.173 | 2.875 |
Enjoyment | #4330 | 1.984 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
the characters are dice
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
A charming game, fellow Dicetective-er!
Cool aesthetic and art! Wish there were more to it, but good job with what you did make!
Thank you! I did the best with the time I had, but I had a lot more planned, and i'm hoping to get more into this game making thing in the near future.
The biggest problem was preparedness; I should've had some generic scripts set up for basic given mechanics, like dialogue and movement, but I wound up doing everything but the music (and the basic dialogue system) from scratch. (The music was just basic royalty free stuff.)
Initially I planned to have more goofy dialogue with lots of terrible puns, and a system for accusing NPC's of being the perpetrator, but alas, I barely even got a dialogue system integrated. Couldn't have done it without my programming partner and roommate Zack who came in clutch in the last few hours before the submission deadline.
- Cosmic