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Thank you! I did the best with the time I had, but I had a lot more planned, and i'm hoping to get more into this game making thing in the near future.


The biggest problem was preparedness; I should've had some generic scripts set up for basic given mechanics, like dialogue and movement, but I wound up doing everything but the music (and the basic dialogue system) from scratch. (The music was just basic royalty free stuff.)

Initially I planned to have more goofy dialogue with lots of terrible puns, and a system for accusing NPC's of being the perpetrator, but alas, I barely even got a dialogue system integrated. Couldn't have done it without my programming partner and roommate Zack who came in clutch in the last few hours before the submission deadline.

     - Cosmic