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Quest Roll's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1638 | 3.316 | 3.316 |
Creativity | #1645 | 3.263 | 3.263 |
Overall | #1880 | 3.088 | 3.088 |
Enjoyment | #2446 | 2.684 | 2.684 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
All interaction are made using dices
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really liked the idea of having the dice be a resource that you have to manage, so you have to decide whether to roll a lot or a little for each encounter. Nice job!
Like this game. Good job bud ;)
Thanks!
The art was very good. The game probably would have been more engaging if there were sound effects, but overall, good job!
Thanks! Yeah i'm no sound designer and i often ditch the sound part :/
Always nice to see how a little story can boost the fun one has with a game. Cool dice management mechanics and throwing visuals!
Thank you for playing!
I love the dice graphics, just flinging them around in the window was super fun on it's own haha. Letting the player choose how many dice they want to use is a really interesting mechanic, and I think in a longer game it could make for some really tough risk/reward decisions!
Jam is short! Presentation was excellent, and I like the idea of choosing how many dice to throw, although it was hard to know how much to risk on each decision. Overall a good implementation of a D&D-style game.
thanks for playing :)