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Dice Dealer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #5869 | 1.313 | 1.857 |
Presentation | #5903 | 1.212 | 1.714 |
Enjoyment | #5923 | 1.111 | 1.571 |
Overall | #5948 | 1.212 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Random dungeon crawler
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
The lighting is nice but not sure what i am supposed to do
it looks unique and the lighting work is pleasing to the eye but the textures are poorly connected in some places as shown in the picture below but I don't understand what's going on at all. I don’t understand why dices are needed and why to level up and what upgrade generally gives. I think some kind of tutorial will be great idea
Thanks for the honest rating!
The level is made up of seperate tiles that create a randomly generated maze of sorts... we did not put any blending between tiles, so that's how that looks.
Unfourtunately the latest build we submitted did also have a critical bug that breaks a core game mechanic and we did not have any time to fix it... essentially there should be random number rolls on every character on every step you take, that doesn't work.
It’s so sad that you ran out of time. I hope you will fix all problems after jam and I will play it.
I think I know how to fix tile problem
Try this, I hope it will help: https://youtu.be/ryISV_nH8qw?t=385
Cool lighting you've got there! Looks amazing!
Thanks a bunch :)