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ArsonFarce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #28 | 4.333 | 4.333 |
Overall | #55 | 4.000 | 4.000 |
Theme | #149 | 3.667 | 3.667 |
Aesthetics | #236 | 3.333 | 3.333 |
Feel | #360 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Most inputs perform two or more actions, and most of the game is centered around trying to navigate danger that originates mostly as a result of the nature of the controls.
Third-party resources
Unity Engine, Audition
Contributors
Dylan Gallardo (programming), Alex Haduch (audio), Sarah Yendrey (tester)
Source Code
http://Will provide upon request if needed, it's a private repository at the moment.
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Comments
Nice graphics, great puzzles! I included it in my Game Maker Toolkit’s Game Jam compilation video series, if you’d like to take a look. :)
A neat little puzzle game - I enjoyed it! I'll admit I'm not quite sure what the oil was for, it seemed that only the blocks surrounding me would be lit on fire, regardless of whether there was oil near them or not, but I like the idea of the cube trying to stamp out the flames you created. :)
Thanks for playing! A lot of the original concept sounded good on paper but had some inconsistencies when implemented. The nearby oil does catch fire, but because the dash has such a big "splash zone" you almost never can observe it following a trail. That and the cube stomps out fire pretty quick. Lots of balancing and tweaks needed! Appreciate the comment.