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Fool's Gold's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #380 | 2.449 | 3.000 |
Theme | #388 | 2.449 | 3.000 |
Aesthetics | #448 | 2.041 | 2.500 |
Feel | #545 | 1.225 | 1.500 |
Overall | #560 | 1.633 | 2.000 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission match the theme?
Collectible gold nuggets are used as currency, but also enlarge your field of view while in your possession.
Third-party resources
Unity 5.6.1 (personal edition)
FL Studio 12 (Producer Bundle)
Audacity
Inkscape
Paint.net
FMOD Studio 1.09.05
Sublime Text 3 (trial version)
www.freesound.org (rain drop sound licensed under creative commons)
Contributors
Michael Feldman
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Comments
I really the like the idea of the size of your field of view acting as a gate to your progress. The dynamic music is awesome too. I got kind of stuck though, I couldn't find the third nugget without falling to my death!
Thanks. The idea was for the user to find a balance between field of view and health points via the dig / shop mechanics. So you technically don't need all 3 nuggets in order to pass a level. I'm glad you gave it a play and took the time to leave feedback! Keep trying and maybe you'll get a cheesy victory quote if you beet all the levles, I dunno... ;)