Play game
EBL - Space Warefare's itch.io pageLink to gameplay video
https://youtu.be/tRcngSmFCis
Team
Connor Dunne - Producer, Environment design, Concept art and Programmer.
Cillian O' Connor - UI, Game design doc and SkyBox.
Eoin Boyle - UI, Concept Art, Game Design Doc.
Robert Cowper - 3D modelling, Programmer, Concept Artist.
Ted Sanders - 3D modelling, Animator, Overall legend?
Charlie Ryan - Music Design, Sound design, UI.
Tools and Resources
Ableton, Blender, Maya3D, Unity, Photoshop, Illustrator, FireAlpaca, Krita
Estimated work hours
150
License
CC BY-NC-SA 4.0 license.
Short description of the game
Slaughter all opposing forces with extreme prejudice whom invade your floating castle as you platform across floating debris in space!!!!!
You play as a medieval knight stranded in space with your blade, forced to fight the evils of the stars. DO NOT FALTER BROHTER!
WASD To move
Q To slow down Time
Shift To sprint
Space To jump (and double jump)
Mouse 1 TO SWING BLAAADE
(MENU CONTROLS - Space to continue, ESC to exit.)
Development Process
Our Development process we tried to stick as closely to the main idea as possible of a Melee based Boomer shooter in space, through development we went from Medieval knights duking it out to futuristic Space Knights slaughtering aliens and flying through the cosmos. I honestly am so grateful for my team and their constant communication, None of this could have been done without any of the other 5 members and they should be extremely proud of themselves.
Did you work in a multicultural/multilingual team over different time-zones?
Yeahhhhh!!!!!!!!!!!
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Comments
So g00d gaem broz!
Loved the gameplay mechanics, hope to see more in the future!
very nice. felt like an extremely buff lad tbh