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A jam submission

Broken Core - GogodotJam 2View game page

Play as a broken robot in need of energy !
Submitted by Faer — 4 hours, 22 minutes before the deadline
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Play Broken Core

Broken Core - GogodotJam 2's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#603.1923.727
Design#912.8033.273
Artistic#933.1143.636
Overall#972.8033.273
Technical#1242.6473.091
Gameplay#1342.2582.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Really cool, but such a shame about the AZERTY-controls :/ Hopefully other French people will be here and enjoy this game to it's full extent :)

Developer

It's a bit awful, but windows allows you to add azerty keyboards quite easily with alt+shift, if you want to be a true french gamer

Submitted

I really like the concept here! The idea of altering one’s movement / powers to progress through challenges on a mostly-fixed screen is an enjoyable one.

The controls were a bit awkward (I wanted to use WADS but there was a Q in there, if I used the up/down/left/right arrows I couldn’t shoot, etc) and I managed to get myself stuck near where you spawn.

The concepts were well-introduced and I think with a little more polish and juice this could be a compelling experience.

Developer

I'm so dumb.

Look; I'm french. In France, we have AZERTY Keyboard, not QWERTY ones.
I forgot that was even a thing during the final rush x-x

Sorry for the incovenience; as mentioned in the original post, the game is far from finished.

Thanks for taking the time to play it, tho ! :)

Submitted(+1)

Haha, that makes sense. I thought it may’ve just been a deliberate decision, mad-scientist style, because only a mad-scientist would come up with an idea this cool. Keep at it if you’re motivated – I’d play a full game built around this concept.

Submitted (1 edit)

you forgot a basic functionality: exiting during the game, it just goes full screen and you can't exit it during gameplay, there's some places where it's hard to figure out what to do, even placing more cristals to the jump for example, it don't jump higher and don't give any other solution.

i liked your art, your idea is really good and the tutorials were pretty objective, in it you made a nice job.

Developer(+1)

As mentioned in the Original post, I didn't had the time to finish the game, so I rushed the end to be playable... Sorry for the incovenience.
However, the jump amelioration gives you MULTIPLE JUMPS not a "better" one !

Hope you can better apreciate the game now ! :)