I really like the concept here! The idea of altering one’s movement / powers to progress through challenges on a mostly-fixed screen is an enjoyable one.
The controls were a bit awkward (I wanted to use WADS but there was a Q in there, if I used the up/down/left/right arrows I couldn’t shoot, etc) and I managed to get myself stuck near where you spawn.
The concepts were well-introduced and I think with a little more polish and juice this could be a compelling experience.