The idea about generating power to lights and doors is genious. The mechanic is great, but the clicking gets tedious really fast. I don't know if mouse scroll wheel would work better. The generator and the monsters have really good design. Well done.
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gleam glean gloom glint's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #79 | 2.958 | 3.455 |
Artistic | #101 | 2.958 | 3.455 |
Overall | #134 | 2.507 | 2.927 |
Design | #134 | 2.413 | 2.818 |
Technical | #144 | 2.413 | 2.818 |
Gameplay | #165 | 1.791 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I found the enemies design really really cool and the gameplay is invetive and different I think it was a good use of the theme, great job!
Interesting concept. nothing at all seemed to happen in the 1st level so I skipped around after trying it a couple of times. Maybe I missed something?
I love art on the spooky lad who showed up in a later level, as well as the animation ("best quality: his wiggles"). though I'm not a fan of jump scares, so I'm glad my instincts told me to turn the sound down, or i would have been much too frightened to play any more games.
I don't think I could personally handle playing more of this, but I bet it could be enjoyed by many fans of the modern-classic genre of "manipulate objects at certain intervals to prevent a scary jumpscare" games.
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