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Asteroid Lander's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #12 | 3.357 | 3.357 |
Fun | #13 | 3.214 | 3.214 |
Audio | #22 | 2.571 | 2.571 |
Graphics | #24 | 2.429 | 2.429 |
Overall | #25 | 2.607 | 2.607 |
Theme | #28 | 1.857 | 1.857 |
Originality | #29 | 2.214 | 2.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 3.1.1 stable
Source
If any one wants
Game description
Made over 3-4. Inspired by timesplitters 2's Astrolander. This is suposed to be a merge between asteroids and lunar lander but I didn't really get that far
Discord username
Dan Waywell
Participation level
5th Godot Wild Jam
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Comments
I enjoyed the lander part of the game. Not sure if done deliberately but Level 3 you can just go left and come out the right side saving fuel, couldn't do it otherwise.
Thank you for adding gamepad/joystick support. I've been trying it on every entry and not many bothered. Not sure how it fits with the theme, but the game is well made!
The idea of proposing two different games with the same mechanics is very interesting. However, as it is, they are yet too separate. Shooting in Lander isn't of any use, and the gas bar in Asteroid feels quite out of place.
But it's still a great concept, and it makes at least for a surprising entry. Plus, the vector esthetic is well transcribed!
Hello! Your game is cute, feel like a secret project in the space, i like more the levels Landers, it would be great if there were more of that. :D