I enjoyed the lander part of the game. Not sure if done deliberately but Level 3 you can just go left and come out the right side saving fuel, couldn't do it otherwise.
skarp7c1
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Great concept. Good music. Overall I enjoyed playing and competing it.
Tutorial lacks explanation on how to jump higher by shooting orbs faster. Had to glean this knowledge from comments here. After that I completed the tutorial.
The 1 and only level seems to be designed in a way that you need to restart it to complete. What I mean is that there's a blue orb on top of the wizard, but to realize on how to get it you can't use the checkpoint that's underneath it. And it seemed you need 2 green and 2 blue orbs to jump over bolts later in the level to progress further.
To jump from a wall it seems your starting jump can't touch it, so I stayed away from a wall then pressed space to jump, then moved towards it to hit it, and then jump again. Sometimes that failed in tight ledges because there's a bit of bounciness involved so would get too close to the wall (can't jump higher) or I'd slide off the edge.
It was good. I think there's a bug where the blocks leave when merging, it looks like this.
Very well done puzzle game. Levels were pretty easy, last 2 gave me a bit of a hiccup but after figuring out the pattern I finished the whole game. Forgot the name of puzzle type you used with the barrels, but I recognized it quickly so it made it much easier to pass early levels with it. Ability to reset the level also promoted experimentation in how to approach completing the level, which was nice.
Ok, tried again, and this is the result . I tried several times, and couple times I was able to drop the object on the platform from below but not on the door. But in either case I can't jump on or through the platform. Edit: can you tell me what's the expected behavior?