Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Maze artView game page

Labyrinth puzzle
Submitted by Ilya — 14 hours, 41 minutes before the deadline
Add to collection

Play game

Maze art's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#133.4114.000
Fun#222.2392.625
Graphics#222.5583.000
Theme#231.4921.750
Overall#232.0252.375
Originality#241.5991.875
Audio#240.8531.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.1.2

Game Description
Simple maze puzzle.

Discord Username
Tfethiel#5338

Participation Level
First jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

(+1)

Cute game! I included it in my Godot Wild Jam #17 compilation video series, if you’d like to take a look. :)

Developer

Thanks :D

Submitted

Could you add a macOS version? Thanks!

Developer

I can not yet. I am having problems compiling for Mac. And I can’t check the solutions.

Submitted

Perhaps I can export it for you, if you can upload the project somewhere?

Developer (1 edit)

Thanks, but the problem is not in the export. Error compiling C++ library for Mac (Linux OS). I have not worked with a Mac before, maybe the compiler flags are incorrect, need to smoke more manuals.
There is a debug version for Android, I’ll add it.

Submitted

Fun twist on a maze! I sadly didn't have any audio, I thought there would be since there's a button for it in the bottom. 
I was wondering, how did you implement the theme in this? I couldn't figure it out. 
Well done overall :)

Developer(+2)

Very quiet music plays in the background. Later I will replace it or remove it completely.
In this theme, I saw a complex idea (a psychological thriller about human development), but my skills do not yet allow me to realize it.
Therefore, I decided to learn something new, the entire graphic part of the game was written by shaders (excluding 2 buttons and score), labyrinth generation and pathfinder C ++.