A simple and fun game. Scored 101%, now that is radical. The music fits well with the art style. Controls felt a bit heavy, but was able to get used to it.
When reaching 101%, I did not know what to do. Was it meant to end?
Overall, a good game.
Criteria | Rank | Score* | Raw Score |
Fun | #3 | 3.857 | 3.857 |
Audio | #3 | 4.000 | 4.000 |
Overall | #5 | 3.869 | 3.869 |
Originality | #6 | 3.857 | 3.857 |
Graphics | #10 | 4.071 | 4.071 |
Controls | #10 | 3.714 | 3.714 |
Theme | #12 | 3.714 | 3.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.2
Source
Yes
Game Description
You are a cloud. Make the world a better place!
Discord Username
Blaise Rascal
Participation Level (GWJ only)
First-time GWJ participant
Participation Level across all Jams
5
The controls were definitely very "floaty." This was partly by design, though I wish I'd turned it down a bit.
And yes, there's nothing to do after reaching 101%. I could have made the game end there, but I thought maybe people might wanna continue exploring the island. Again, probably not ideal.
Thanks for the review!
How radical am I?! I scored 95. Fun and cute game - it put a smile on my face. I liked the challenge of aiming at the right place. I thought it would add an extra dimension and might be fun if the cloud felt heavier when it was full of water (if you already did this, I didn't notice!). I loved the feedback of happy creatures and plants when you watered them too. Lovely art, and good idea on the colour scheme :)
Congratulations!
Also thanks for sharing your devlog :) I do like reading those things.
Loved the art style! Great music and sound too. The sound effects of coco getting water out of lake made me chuckle unexpectedly. I did notice myself constantly wishing for a wider coverage when raining so I don't have to be so perfect aiming where I let my liquid out. :P But that would probably make the game too easy. Overall it was a fun game. I scored 91.
I agree that the hitbox for the raindrop is not great. As I wrote in my postmortem, this is partly due to challenges with the programming of the game; I had trouble writing the code to see which object the raindrop was directly over. Here's hoping I'd have time to fix this in a post-jam version... someday...
Thanks for the review!
Leave a comment
Log in with itch.io to leave a comment.