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Another puzzle Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #28 | 3.198 | 3.750 |
Theme | #29 | 2.665 | 3.125 |
Controls | #33 | 2.665 | 3.125 |
Originality | #36 | 2.452 | 2.875 |
Fun | #39 | 2.558 | 3.000 |
Overall | #42 | 2.470 | 2.896 |
Audio | #44 | 1.279 | 1.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Source
No
Game Description
A weird game
Discord Username
TheIcySpark
Participation Level (GWJ only)
first time participating
Participation Level across all Jams
1
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Comments
I beat the first, the second and the third level. The last two are a bit too hard for me.
Wow, what gorgeous art this game has! Really cool stuff.
The big maps, combined with the need to explore to see everything (due to the darkness), combined with the fact that the first arrow click in a new direction does not move me (and only changes my facing), meant that I had to do a LOT of clicking. Like, enough that it was uncomfortable for my hand. I wish I could hold an arrow key to move rapidly in that direction; something like tetris's "move down" mechanic would work great here.
I gave up before finishing the game, due to confusion with the game's mechanics. How come I could travel through some red zigzags, and not others? What do the red triangles do? Is it possible to get into situations where I have no choice but to restart the level? It might have helped if the first several levels required me to use each new mechanic in order; that way I would have learned how to use them. (For the first few levels I just shot the target and won.)
Really, really awesome first attempt! I look forward to seeing you back in future wild jams.
In the first levels the solution was obvious, however, leave red triangles and spirals, in case the player wanted to discover what they were doing before continuing, however I think the temptation to simply continue is very great.
Regarding the controls, I did realize that it was a bit annoying having to press every time you wanted to move, but I didn't have time to improve it.
Thanks for the feedback :), I hope to keep improving !!!!
Fun little game! Some of the puzzles were a little tricky for me. It took me a while to figure out how to play and what I was meant to do, but at the same time it was fun figuring it out and shooting laser beams :) It actually took me a while to realise that there was more below the screen - it can be challenging to communicate things without a HUD!
Took me a lot of tries and restarts but finallly reached the last level! Loved what you did with the crazy shaders, liked the level 4 puzzle the most, the last level is hard to navigate.