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Body Builder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #11 | 4.188 | 4.188 |
Theme | #15 | 4.250 | 4.250 |
Overall | #45 | 3.292 | 3.292 |
Fun | #53 | 2.938 | 2.938 |
Controls | #57 | 3.063 | 3.063 |
Graphics | #59 | 3.000 | 3.000 |
Audio | #74 | 2.313 | 2.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.2.3
Wildcards Used
N/A
Game Description
Keep your organs alive!
Source
https://github.com/MathijsKeunen/Body-Builder
Discord Username
MathijsKeunen
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Comments
Pretty cool concept, i like the fact that you let the player litteraly draw their own path for veins.
I feel that it can be a bit tedious having to completely cut and redraw every time you have to get rif of viruses, this could be a bit more fun if you had maybe a way of battling them instead of cutting/redrawing the veins each time, and their spawnrate is a bit hectic too.
Other than that i really enjoyed it, the strategy that you can pull when connecting from the heart and having to manage having both colors connected at all times is pretty engaging and fun.
Good job :)
Unique idea, clever controls. It was quite fun to draw the blood vessels, but found it impossible to save the organs when the viruses spawned too close! :D Did you do the art too? Congrats on your submission!
I'm glad you liked it. Art is self made too. I was thinking about implementing something that prevents viruses from spawning too close to the organs but I didn't get to it eventually.
Understandable - I never get to finish my to-do list either! Awesome job :)
This is pretty fun trying to manage the veins. What would make it better is if the viruses moved at a constant pace instead of snapping into it's next spot.