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A jam submission

Saving HeartsView game page

Submitted by eemboo — 4 hours, 32 minutes before the deadline
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Saving Hearts's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#323.6844.200
Controls#553.0703.500
Audio#612.7193.100
Fun#642.7193.100
Overall#662.8363.233
Graphics#762.4562.800
Originality#802.3682.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
3.2

Wildcards Used
N/A

Game Description
A falling heart clicker game.

Source
unsure

Discord Username
eemboo

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Comments

Submitted(+1)

This was pretty fun. The concept of that you need to let some hearts fall is a nice twist on the "Gather them all" minigame. If I were to change anything, I would make it easier to stay within the range and then make it a high score system so that I can play this for longer.

Developer (1 edit)

I am so happy that you found it fun.

Your feedback gave me an idea of adding different ranges for different condition, e.g. relaxing (maintain a low stable bpm), exercising (reach a high stable bpm), survival (stay within a range for as long as possible to get a high score), etc.

Thank you for playing my game and giving feedback.

Submitted(+1)

I like the idea of managing the heartbeat by having to decide how many hearts to "get" and how much to let through. It's just way too fast for me.

Developer (1 edit)

Sorry for that. This is my first ever game that I published. The problem happened when I was uploading the game. I did not know how itch.io handled screen size on the browser and it was not fitting properly, so I had to change it at the last moment, which made the game unplayable.

I am still learning so hopefully next time, I will be able to do better,  in terms of both, game development and time management.

Thanks for trying out the game.