I'm using Godot 4.0 for my game (yes, I know, bad idea, but I like to live dangerously sometimes). Building export templates on my super old computer sounds like it would be somewhat disastrous or just extremely time consuming. Could I just include Calinou's editor builds (his export templates seem to be out of date) and a launcher instead of properly exporting my game?
The MacOS builds likely would not work if I did this since they also seem to be out of date.