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Ashes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #2 | 4.586 | 4.586 |
Accessibility | #5 | 3.448 | 3.448 |
Audio | #9 | 3.931 | 3.931 |
Overall | #9 | 3.695 | 3.695 |
Theme | #23 | 3.862 | 3.862 |
Controls | #24 | 3.276 | 3.276 |
Fun | #28 | 3.172 | 3.172 |
Originality | #29 | 3.586 | 3.586 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3
Wildcards Used
N/A
Source
https://github.com/Hoimar/ashes
Game Description
A game about retrieving the ashes of your loved ones, made for the Godot Wild Jam #33.
Discord Username
iDLELUKE#1102, Hoimar#6305
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Comments
The game is beautiful, especially the not-a-hero animation. The music fits the tone of the game very well, and adds something to the story.
The only problem I got with the game is the randomness that sometimes doesnt give you any chance, especially on the last part ; the hitbox of the big monster goes very high, but mostly, if they appear on the wrong side of the screen, you dont really have a chance !
I would have loved it if instead of shooting arrows non-stop, holding the click would have allowed us to charge the arrow and deal more damage (arrow would deal 2, but takes 1,5x the time needed for a simple arrow for example) ; it would have added a risk/reward mechanic, with arrows you absolutely don't want to miss.
Anyway, it was a great and immersive experience. Thank you for that !
Thanks for playing and for the review.
Indeed, the randomness is a problem, but it is doable, I hope you got to the ending screen!
Very nice idea with the charging, I’ll keep that in mind.
Oh don't worry, I had to try 2 or 3 times but I wasn't gonna let the game beat me, I did get to the ending screen !
Amazing entry i loved the art and the story telling
the music fit the game play well
the gameplay was simple but very polished