Play game
The Space Bar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #52 | 2.667 | 4.000 |
Originality | #54 | 2.667 | 4.000 |
Fun | #57 | 2.167 | 3.250 |
Audio | #59 | 1.500 | 2.250 |
Theme | #61 | 2.667 | 4.000 |
Overall | #66 | 2.024 | 3.036 |
Accessibility | #72 | 1.333 | 2.000 |
Controls | #73 | 1.167 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version
3.3
Wildcards used
carrot
Game description
Space
Source
yes
Discord username
Moltenhead#7167
Participation level (GWJ only)
yes
Participation level across all jams
yes
Leave a comment
Log in with itch.io to leave a comment.
Comments
I didn't get how the controls work. And the game is a bit too fast for me, but the graphics look really cool. And I love how the people run around the bar. :D
Yeah sorry, the game is in a rather bad state as it is now ; I felt short on time. ^^"
Thanks for the feedback. :)
Okay I LOVE that art style of the sprites. Even the way the camera moves in the intro screen is super fun and really sets the mood. This game looks and feels really great and charming, but sadly I have absolutely no idea what I was doing the entire time, and I ended up with -91 coins pressing buttons randomly to a series of probably deeply disappointed customers. If this came with a little instructions blurb this would be great 😅
Congrats on the submission though! Again, I really really love that art style :D
Tanks for the feedback man !
Yeah I couldn't finish it in time, discovered the game jam pretty late into it. But I'm glad the art style pleased someone.
I'll post a "relatively functional" version in a week I think. with a due real tutorial and comprehensible interface. I'll post a comment here linking it once it'll be uploaded. :)
After some due sleep ; sorry I litteraly had 9 seconds left to enter those info - to correct it :
Hello I'm french and my online identity is Moltenhead !
This is my first GameJam as a developper and alone - participated at the Global Game Jam 2 years ago as a sound designer (so second jam participation in total).
The goal of the game was to emphase the space button.
I discovered the Jam 3 days before it ended so this was made in less than 72 hours.
The OSX version could not fit in due to file size problems (10 Mb more than the 1Gb restriction - I'll know it for the next time).
The Hull of the Bar is made by me, the rest of the 3D assets are free to use non commercialy, all the sprites are self cooked. Sadly I did not had the time to create and implement some music. I'll certainly post a more complete version on my account soon.
Hope you can see the idea past the harsh bones this thing presents. ^^