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Logically Illogical's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #11 | 3.795 | 4.000 |
Fun | #25 | 3.057 | 3.222 |
Theme | #25 | 3.689 | 3.889 |
Controls | #26 | 3.057 | 3.222 |
Overall | #32 | 3.072 | 3.238 |
Graphics | #34 | 3.162 | 3.333 |
Audio | #42 | 2.530 | 2.667 |
Accessibility | #48 | 2.214 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3.3 Stable
Wildcards Used
None
Game Description
Send and manipulate signals to get the correct output.
Source
Maybe
Discord Username
iiZkitty#0366
Participation Level (GWJ Only)
First time GWJ Solo dev
Participation Level across all Jams
Second jam, first one was a team of three. (Long time ago)
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Comments
Here! I read your final credit scene!
I really like such math-riddles, and especially for the last one made some calculations and thought about making a linear system with different equations :D After making some math notes and played around with the numbers, I got to the solution.
The energy-impulse with all the sound effects were on point!
It wasn't clear for me in the first place that the colors of adjacent blocks must not match, but maybe I just overread something.
Keep making math riddles!
Really nice. Had some issues on my first try because it was so small in the browser but with actually readable blocks it’s a neat mechanic. Would have loved more levels, really cool concept.
On your edit game page here on itch, you can add a fullscreen button.
I downloaded the game, and I could actually read the controls :D
I liked the game, it has a lot of learning potential as well. The sounds are minimal, but add a lot.
Hey thanks for playing, I found out how to make it bigger on the browser.
I read it *wink wink* ;). Really fun! I love the implementation of the little debug window! And the splitter was a great Idea. I would have loved some more levels haha :D and greetings from Belgium ;)
Thank you for playing :) I had many ideas but with the nature of jams I had too little time. I think I will continue developing this one, see where is goes.
I just noticed I forgot to add two levels to the load list…
To make it bigger in the browser, there's a window size setting you can change in the edit mode. Also I'm not really sure how to get past the first level D:
Its set to 720p, should it be bigger? I don’t know how it works on itch. And yeah I had to cobble together a ‘tutorial’ kind of last minute, the text around the outside is supposed to tell you what to do.
Okay, I finally figured out how to get past the first level! I had to connect the purple sides to the yellow sides. I'm not sure why the tiles snap to half a tile but I did like the puzzles in this game!