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evilc00kie

196
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1
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9
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A member registered May 05, 2021 · View creator page →

Creator of

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(2 edits)

I'd like to clean up the mess inside my house and consumable goods like fuel canisters.


Some ideas:

  • wastebin in the shop
  • static wastebin in the control room/any other room
  • stuff put in the container in front of the building will vanish at some point
  • option in the action menu (next to use, grab,...)

If this is not the right place for feature requests I'm happy to file it somewhere else. If you don't accept requests at all, I'm cool with than either :)

Anyway, even within alpha, this is a great game! It sometimes feels hard to find things out but once figured out it feels amazing. As a developer I love to do some terminal stuff and tweak some knobs :D I really like the whole signal processing mechanic!

Keep up the good work!
// evilc00kie

The sad gingerbread man broke my hear </3

Enjoyed it very much!

Awesome resource-survival game :) I've managed to survive within 14 days and got 64 points.

Thank you for playing!

Yeah, you're right with the manual. I've figured this out while playing other submissions where you initially get a wall of text :D
I thought about moving each minigame instruction to their own page, but your approach moving the instructions to the minigame itself sounds actually easier :D Thanks for the suggestion!

Thank you for playing and the nice words!

We're really happy that working on consistency worked out in the long run :)

> I believe each clock controlled different parameters of the geometric transformation of the drawing; is this correct?

Good guess, you're absolutely right! If you want to know more, I've wrapped the game mechanics up in a blog post ;)

Thanks for the warm and long feedback! We really appreciate it :)

I've done a write-up about the game mechanics. If you're interested you can read how we've done the "dial challenge" ;)

Thank you for playing and the nice feedback! :)

I like the graphic style and the idea. The text speed was a bit slow, as already mentioned.

Hope to see an update with more content soon :)

This is so cool.  The appealing doodle graphics and the mechanic makes it really fun to play. I enjoyed it :)

I couldn't figure out how to repair the calculator, maybe a few more instructions would be nice (e.g. that you need to place the skrewdriver above the skrew and then additionally click on it). 

Hope you'll continue working on this! :)

Nice idea of taking a simple platformer to the next level. I also enjoed the DnB music :D

That was fun :D

Great idea! Reminding me of baba is you :)

LOL! That's so funny! I know the memes about "in the internet, nobody knows you're a horse", but this takes it to another level!

I love it :D

Nice, something new and fresh, a beat-em-um side-scroller. Great work!

The graphics including color pallette and animations was marvelous! The shiny gems looked really valuable :D

Congratulation to your first game jam submission! Welcome to the Godow Wild Jam Community!

It's simple and it's straight forward. Plus I like the inovative idea of controlling single fingers!

I was able to win the game by permanently streching all fingers :D Maybe I missed a thing but I guess it shouldn't be that easy?

Hope to see you in one of the next Jams!

Interesting idea for the current theme! 

The start and the initial pace was a bit too fast for me :D I needed some time to figure out all controls and how I can use them effectively.

Nice mix of story and "turn-based" game! Great work :)

It's funny because it's true :D

The guitar hero/GTA low rider dance part got hard really fast for me but I like the mix of all those game mechanics: running around, replugging cables and satisfying customers waiting in the line.

Great submission!

Nice and deep story! I find the isometric graphic style very appealing although it was sometimes hard to navigate without falling. Checkpoints helped me a lot :)

Awesome and original idea! I enjoyed the simple but vibrant graphcsi, the soundscape with all the animals and the straight forward story to get into the game fast.

Keep farming! :)

Awesome and original idea! I enjoyed the simple but vibrant graphcsi, the soundscape with all the animals and the straight forward story to get into the game fast.

Keep farming! :)

Thanks for the feedback. Glad you enjoyed it!

(1 edit)

I appreciate how sensitively you told a heart-breaking story about loosing someone and having a hard time. Great and first of all touching submission!

Unique submission! I'm positively surprised how a simple animated background (the endless swirl) can effect the atmosphere of the whole game.

Very polished submission where everything fit together. Original, simple, a real safe-space between all the submissions to relax and take a breath :)

PS: My score: 39!

Very refreshing subscription :)

The fight system such as the map look and feel very sophisticated. Good job!

Bonusstar for synthwave! I love it :D

This was....horrifying :D
Despite the spiders (I really hate them), those squeaky screams were really convincing!

Finally, the first ChatGPT submission! I'm a bit worried that game jamming will never be the same again (from brainstorming over asset generation) but you made it transparent and implemented it as a mechanic which is a positive example of using it :)

I reached 83 rings, can someone offer more? :D

This is such a fun metagame :D

Nice artwork and outstanding transitions. Changing the map felt very smooth :)

Nice switching mechanic!

Thanks for the feedback! I already thought about making different difficulties including letting the sheeps fall slower.

Those plane controls are smooth and awesome!

Yes, finally a racing submission!

Once I've figured out how the star is working, it was fun!

You're game is a e s t h e t i c!