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The Last Train's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #26 | 3.588 | 3.588 |
Fun | #41 | 2.941 | 2.941 |
Accessibility | #53 | 2.529 | 2.529 |
Controls | #53 | 2.588 | 2.588 |
Graphics | #57 | 2.765 | 2.765 |
Overall | #58 | 2.697 | 2.697 |
Theme | #66 | 2.824 | 2.824 |
Audio | #73 | 1.647 | 1.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.4
Wildcards Used
N/A
Game Description
After death, people arrive on an underground train that triages them to hell or paradise. You, have to make sure each wagon goes to the right destination. For that, you can toggle the intersections, and use a detonator to "split" the train into multiple parts.
How does your game tie into the theme?
The player controls an underground train/metro network
Source(s)
N/A
Discord Username
N/A
Participation Level (GWJ Only)
1
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Comments
Very cool concept, the mechanics are not obvious at first but I quickly got a hold of it. Good Job!
Lovely little train game. I wish I could have controlled the speed of the train so that I could retry more quickly. I think this is a great foundation.
interesting idea, and well done! congrats on your first participation! :)
Great concept! I did not immediately understand where to press to control the movement, but I figured it out.
Took me a while to realise about the "splitter" at the top. Then got the hang of it. It's a fun puzzle! Reminds me of Locomotion. :)
I love the concept, simple and well implemented, let's see if you continue it!
A very unique game, I enjoy this game heavily. Great dedication to the game. The simple design but complex to complete. Great game, looking forwards to future work!!!