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Mansion exorcist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #17 | 3.130 | 3.500 |
Accessibility | #26 | 2.907 | 3.250 |
Controls | #28 | 3.019 | 3.375 |
Audio | #31 | 2.571 | 2.875 |
Overall | #36 | 2.635 | 2.946 |
Graphics | #39 | 2.460 | 2.750 |
Theme | #45 | 2.348 | 2.625 |
Originality | #47 | 2.012 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
v3.5 Stable
Wildcards Used
N/A
Game Description
You are a local priest who is sent to exorcist the mansion from ghosts with your holy guns.
How does your game tie into the theme?
You shoot ghosts.
Source(s)
N/A
Discord Username
Watermeloncactus #8446
Participation Level (GWJ Only)
5 joined with 0 submissions.
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Comments
I enjoyed this one, simple mechanic which I understood immediately, and not too difficult that I was able to make progress. Like others have suggested, making it a bit more "juicy" would immerse the player and get them playing longer I reckon. :)
Well done on your first submission! 👍
I loved this one! I didn't expect them to walk around walls and in and out rooms, so I couldn't hide at all. The camera moving depending on where you point at felt pretty good, so I could shoot ghosts that were farther or just have a look around. And the lighting was a nice visual touch.
Two things I would change would be to make the guns contrast a little more with the floor, and maybe have less ghosts at the beginning of the fourth floor, because most of the times I got surrounded right away and there wasn't much I could do. The ghosts got stuck into each other sometimes, but I am still surprised how good the pathfinding was for a game jam entry.
On a silly note, the pistol shot sounded a bit underwhelming, haha, but maybe that's just me.
I missed this kind of game, the challenge is not bad! however it lacks a bit of gamefeel.
For example: add screen shake, coiling, a little knockback, a ghost sound, and a better AI for the monsters!
The camera goes a bit too far in my opinion but that's subjective :p.
For a first game jam, I think it's not bad! Well done
Nice little top down shooter! I enjoyed the lighting. The enemies ramped up pretty quickly. I would have liked to received some feedback when I am actually shooting them.
Sometimes I just want to play a straightforward top-down shooter, just like this. Games don't all have to be super-clever indie avant-garde masterpieces.
Nice job with the movement and the ejected bullet casings, and the lighting.
The theme was a bit of a stretch, but who am I to say that you can't shoot ghosts with holy rounds? I saw the markings on the casings. Makes perfect sense.
Good job.
Thank you for your feedback!