Interesting story! I included it in my compilation video series for the Godot Wild Jam #56, if you’d like to check it out. :)
Play game
Blind in the Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #42 | 1.855 | 2.429 |
Controls | #47 | 1.964 | 2.571 |
Theme | #48 | 2.291 | 3.000 |
Originality | #48 | 2.291 | 3.000 |
Graphics | #48 | 2.182 | 2.857 |
Accessibility | #49 | 1.855 | 2.429 |
Fun | #49 | 1.418 | 1.857 |
Overall | #50 | 1.980 | 2.592 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.0.2
Wildcards Used
N/A
Game Description
A game made by students of the Brazilian university named UNIVALI's Game Design course as a challange using only Open-Source tools. In it, you must explore a cave whilst running away from a supposed monster... But in reality, one may find that the true monster is elsewhere...
How does your game tie into the theme?
The player character is chased by what seems to be a monster, but in the end, the "monster" is just protecting its territory from the player which disturbed it.
Source(s)
https://gitlab.com/Kronos328/godot-wild-jam-56
Discord Username(s)
Kronos328#8627 Tsuneda#0927 ErikvonW#6778 Defermem#0551 Pedro M#2515
Participation Level (GWJ Only)
0
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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