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Sol Train Inc.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #32 | 3.138 | 4.000 |
Originality | #59 | 2.746 | 3.500 |
Audio | #66 | 1.569 | 2.000 |
Overall | #69 | 2.059 | 2.625 |
Theme | #70 | 2.451 | 3.125 |
Controls | #72 | 1.471 | 1.875 |
Accessibility | #72 | 1.569 | 2.000 |
Fun | #72 | 1.471 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think there is inspiration from cookie clicker or anti matter dimension, with more feedback from the game, the game could have been great!
Love this concept, art definitely conveys it well. Can't say I knew exactly what to do or what I was doing but the idea of flying around a planet like a train and watching it recover sounds like a nice cozy experience.
I did not really understand what I was supposed to do, the art looks great, but I didnt see anything happening apart from everything becoming greener as I went on, which was a nice touch. I just didnt see the use in zooming in on the wagons if they seemingly did nothing
Interesting idea. I like the graphics, but with no feedback on the controls im not really sure anything happens. I never really understood the controls.
This is a cool looking game! Unfortunately without UI scaling (could not go fullscreen as the UI did not come with me - you need to set the stretch mode in project settings), the game isn't really playable for me. I was able to tweak a few buttons without really knowing what I was doing haha! Definitely an original idea for a game, though!