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Man Who Pushed Rock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #28 | 2.791 | 3.222 |
Originality | #38 | 2.406 | 2.778 |
Audio | #44 | 1.540 | 1.778 |
Graphics | #47 | 1.925 | 2.222 |
Fun | #47 | 1.636 | 1.889 |
Overall | #47 | 1.925 | 2.222 |
Accessibility | #48 | 1.636 | 1.889 |
Controls | #50 | 1.540 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.2
Wildcards Used
Diplomatic
Game Description
Man pushes rock.
How does your game tie into the theme?
You must ascend a great mountain laid before you. You must do this with help only from your trusty steed, the rock.
Source(s)
No
Discord Username(s)
dasticks
Participation Level (GWJ Only)
1
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Comments
Oh the good old DOOM 3D controls!
It would have played better with strafe + mouse look I think!
One thing: use AudiostreamPlayer node, and not AudiostreamPlayer3D for music. With headphones it was super weird how the music was suddenly only in one ear.
Nice environment, it was a bit hard to understand where I should be heading. Didn't make it to the top sadly :)
Hope you had a good time making it!
I love a control choice for a game. As for me it's very fun experience
I feel like Sisyphus :) All is about high and down.
I was a bit frustrated. It is difficult to stay at the right spot behind the rock. Adding a strafe system would help greatly the gameplay.
No bug or physics problem during my test.
Great effort!