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PumpSpin!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #10 | 3.643 | 3.643 |
Originality | #13 | 3.786 | 3.786 |
Theme | #13 | 4.286 | 4.286 |
Overall | #31 | 3.255 | 3.255 |
Fun | #37 | 3.071 | 3.071 |
Graphics | #47 | 3.143 | 3.143 |
Accessibility | #55 | 2.643 | 2.643 |
Audio | #71 | 2.214 | 2.214 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 4.1.2
Wildcards Used
AUTUMN/FALLS
Game Description
Harvest as many pumpkins as you can before the time runs out! Your character is controlled by the cursor and your farming tool is controlled by physics!
How does your game tie into the theme?
The theme is harvest, that's what you do. Harvest crops by swinging your scythe.
Source(s)
N/A
Discord Username(s)
loewenmaul
Participation Level (GWJ Only)
2
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Comments
This game was satisfying to play. The collection animations and sounds on the pumpkins are great.
Thank you! I tried to inject a bit of that arcade/mobile game dopamine rush into the game.
Fun concept and great use of physic, I agree with the other comment for the repetitiveness but it's okay for a game jam ;)
Good job!
Thanks! Since this is my first solo Godot project, it took me quite a bit of time to get some prototype going. As such, it's pretty basic due to lack of time and fear of new features breaking it. I'm definitely going to aim for something with a bit more meat next time!
Graphics are great, the mechanic how you harvest the pumpkins is pretty fun. Kind of gets repetitive after a while, and could use some music. Overall a solid 4/5 game!
Thank you kindly! I'll see if I can team up with a musician next time.