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A jam submission

Walking Cat GameView game page

Submitted by Chiae — 1 hour, 5 minutes before the deadline
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Walking Cat Game's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#1322.2142.800
Graphics#1341.7392.200
Controls#1411.1071.400
Originality#1411.1071.400
Fun#1420.7911.000
Accessibility#1421.1071.400
Audio#1430.7911.000
Overall#1431.2651.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4

Wildcards Used
N/A

Game Description
This was my first "game" I made outside of a tutorial. Obviously, it not complete as I had a bunch of uni work to do. The Objective of the game was to catch the mouse while avoiding the dogs. Each time you catch a mouse you increase your score, and an extra dog is spawned to increase the difficulty. Hopefully in my free time I can get the blue blob of a mouse's movement to work better as well as make it look better and finish the main game by adding a scoring system and an enemy dog character.

How does your game tie into the theme?
It has a cat

Source(s)
N/A

Discord Username(s)
_chiae

Participation Level (GWJ Only)
0

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Comments

Submitted

I’m not sure if pouncing did anything as the mouse didn’t seem to react to it but I look forward to seeing it once you’ve found more time to work on it!

Submitted

Unfortunately, I wasn't able to play the game.  Found some bug where my cat was launched off-screen and it doesn't return. You could add some collision shapes off-screen to help with that. Great job! Good luck with your next entry to the jam!