Play game
Walking Cat Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #132 | 2.214 | 2.800 |
Graphics | #134 | 1.739 | 2.200 |
Controls | #141 | 1.107 | 1.400 |
Originality | #141 | 1.107 | 1.400 |
Fun | #142 | 0.791 | 1.000 |
Accessibility | #142 | 1.107 | 1.400 |
Audio | #143 | 0.791 | 1.000 |
Overall | #143 | 1.265 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
N/A
Game Description
This was my first "game" I made outside of a tutorial. Obviously, it not complete as I had a bunch of uni work to do. The Objective of the game was to catch the mouse while avoiding the dogs. Each time you catch a mouse you increase your score, and an extra dog is spawned to increase the difficulty. Hopefully in my free time I can get the blue blob of a mouse's movement to work better as well as make it look better and finish the main game by adding a scoring system and an enemy dog character.
How does your game tie into the theme?
It has a cat
Source(s)
N/A
Discord Username(s)
_chiae
Participation Level (GWJ Only)
0
Leave a comment
Log in with itch.io to leave a comment.
Comments
I’m not sure if pouncing did anything as the mouse didn’t seem to react to it but I look forward to seeing it once you’ve found more time to work on it!
Unfortunately, I wasn't able to play the game. Found some bug where my cat was launched off-screen and it doesn't return. You could add some collision shapes off-screen to help with that. Great job! Good luck with your next entry to the jam!