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Ice in Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #7 | 3.077 | 3.077 |
Fun | #9 | 2.923 | 2.923 |
Theme | #12 | 3.231 | 3.231 |
Overall | #12 | 2.987 | 2.987 |
Graphics | #13 | 3.231 | 3.231 |
Originality | #15 | 2.769 | 2.769 |
Audio | #15 | 2.692 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot version
3.1.1
Source
https://github.com/Tkap1/Ice-in-Hell
Game description
Fight enemies using magic!
Controls
WASD for movement, Left Click, Right Click, and Q for skills
Discord username
PakT#3488
Participation level
This is my second Godot Wild Jam
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Comments
Interesting entry. I'm not sure I understand why you'd do everything manually with _draw() and dictionaries. The next step would be to code something without any game engine?
Just to experiment, but yeah, I would eventually like to make my own engine, not necessarily to use it, but to learn how everything works behind the scenes. Seems like a useful skill to have.
Also, as far as I have tested (may be wrong), in terms of performance, Dictionary > Script > Scene, so since I was going to put it up on the web and there are lots of enemies (10 * level), I figured I would give it a go
I really like how the player and enemies look. Nice endless game :)
I won't be reviewing this game on stream because you did not provide a download. (It's only because I'm having troubles with my internet, no worries!) It's a pretty fun game, I like gathering up the enemies in a group or a line and hitting them all at once. Unfortunately it gets hectic very quickly and I'm simply unable to dodge them all or pick up the heart drops in time.
its good!
Fun and short game. Everything works pretty smoothly. Nice job!