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One Upon A Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio/Sound Design | #32 | 1.709 | 2.143 |
Theme | #35 | 2.051 | 2.571 |
Overall | #36 | 1.709 | 2.143 |
Art Style/Visuals | #36 | 1.709 | 2.143 |
Innovation | #37 | 1.481 | 1.857 |
Gameplay/Fun | #38 | 1.595 | 2.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
GE: Unreal. TOOLS: IA, Photoshop, Illustrator and Premiere
How does your game fit the theme?
Each decision in our adventure determines a different gaming experience. In addition to learning in the process.
Self-made stuff
Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
Assets (e.g. free or owned)
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Comments
A nice visual story game๐!
GAMEPLAY
The exploration of various narrative paths adds some fun and variety to the gameplay, making it engaging despite its simplicity. The limited interaction, while a constraint, also focuses the player's attention on the story itself. This would maybe also be a fun concept story in a small open 3d or 2d top-down world were there could be a bit more interaction. The idea of evolving this into a small open-world format, where encounters like meeting an eagle could happen, sounds like an exciting possibility for future development. I did want to try all lines to get to all the endings so that was a good thing
ART STYLE / VISUALS
The graphics, possibly enhanced with AI tools, are very nice. Smooth images that enhance the story line. Maybe some VFX would have been an added bonus.
AUDIO / SOUND DESIGN
The background music is a good addition, setting the mood and complementing the visual storytelling. Sound enhances the overall experience. The same as with VFX, Sound Effects for clicks or as positive or negative for a certain option would be nice in a possible future update.
INNOVATION
The possible use of AI tools for innovation in this game is intriguing.
THEME
The theme is touched with the consequences of your actions and answers, check!
In conclusion, this game presents a pleasant visual experience with its simple storytelling approach. Well done! ๐๐ฎ
Jo, thank you very much! It is motivating to see that what I wanted to convey has been understood *-* I am very happy, thank you seriously โฅ
Although I have some doubts (i can be wrong obviously) as to what you can be considered to have done as it is specified in "Self-made stuff" considering the AI, the story provides a good moral. What I would have liked is that there had been some more decisions throughout it, but a good idea after all.
Well, because AI does not handle itself and in order to obtain specific results such as race, shapes, landscapes and colors, among other things, you must be very clear about it. Having knowledge of composition and making them resemble each other is not as easy as it seems. It may be that some paths are short, but that is a bit of fun because if they were all the same there would be no moral. I have also been inspired by a card game called Escape! that tries to wake up the player and leaving the most obvious to the adventure. Thanks for playing it!!!^^
Not alot of gameplay, you might have been able to make the same as a power point ๐
WTF? It is a lack of respect towards my work. I can demonstrate where I've done it. It's made with Unreal, and FYI, PowerPoint can't do everything I did and how I did it. I have dedicated quite a few hours and all my love to making this gaming experience. If you don't like it, I'm sorry. But you can't belittle my work. A fairly polished concept has been worked on so that there are concrete conclusions and lessons so that you can come and ruin all my work. This is certainly not constructive criticism.. Good luck!