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Mini Mall Maker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #2 | 4.750 | 4.750 |
Enjoyment | #2 | 4.500 | 4.500 |
Game Design | #2 | 4.250 | 4.250 |
Presentation | #2 | 3.750 | 3.750 |
Creativity | #2 | 4.250 | 4.250 |
Audio | #2 | 4.000 | 4.000 |
Concept | #2 | 4.500 | 4.500 |
Overall | #2 | 4.286 | 4.286 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
And again, your game is my favorite entry of the Gosu Jam! Congratulations for your hard work, everything works well, I'm not goint to repeat what others already said, it's a great entry, very well polished!
The code looks quite complex but the ingame UI is easy to grasp and polished. After spending all my money I was concerned a bit about income but then it started coming and I didn't get low any more. I really liked the little touches like people standing in front of shop before buying something, going inside, or fading in and out as they use elevators.
Does the colour of people signify their desires? I haven't grasped much how good advertising is as it didn't seem to have much impact. Other than that I would just suggest somehow highlighting (just with bolder wall?) the main door into the mall as now people seem to all appear out of a normal wall.
Thank you!
People's appearance is completely random and not related to their interests at all, though it would be a cool idea to have them be linked. Advertising increases both the number of customers in the mall, and also the percentage of those which have a particular interest (e.g. "influencers" will attract more people interested in fashion). However, this was a relatively late addition, so might not be balanced quite right!
I agree with the idea to add a door, too. Thanks for your feedback!
This is easily one of the, if not the best, entry this jam! A nicely crafted yet simple interface, decent amount of interaction, and definitely some attention to the detail (like the people only climbing in upper stage when there are shop, or people switch stopping by the shop and entering in them), it really shows that you worked on it quite a lot. It starts a bit slow (which is normal!) but becomes quickly very addictive once you get enough $ to build more and more stuff. Overrally I'd say the game was easy to understand, easy to play, and a very much enjoyable experience. Great job!
Just loved it ! The idea is really good, I especially love when people go inside the shops... I don't know why, I just enjoy to see them lining up behind the windows. I also like that we can read their thoughts, as seen in early Roller Coaster Tycoon games. Really well done !