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Butterfly Surfer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2 | 4.000 | 4.000 |
Adherence to the Theme | #3 | 4.400 | 4.400 |
Game Design | #4 | 3.500 | 3.500 |
Creativity | #4 | 3.800 | 3.800 |
Concept | #4 | 3.800 | 3.800 |
Overall | #4 | 3.843 | 3.843 |
Presentation | #5 | 3.700 | 3.700 |
Audio | #5 | 3.700 | 3.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really enjoyed this game, some nice thinking behind the movement physics. One problem that may be fixed is planets collision, they bounce a bit too fast and somehow unpredictable. But that made me try to avoid them getting collided, which force player to think more about the path they gonna follow. Other then that, great game-play c:
Great job on that entry! Although there are some issues, like the planets (which I see you tried to kinda do a gravitationnal force stuff around them) which some times move exetremely fast (and are impossible to dodge) and minor other stuff, I can see the work behind it and it is quite nice overally so you did a fine job :)
How to win this game..... Go into the code and make it so you don't die if the planets hit the butterfly. Then you can experiment with the physics as long as you want. Very cool.
Great work!! Animation was well done and super smooth, especially the cute lil butterfly. It's elegantly simple, yet chaotic and addicting at the same time.
Nice idea, the image used for suns is confusing me a bit though, it looks more like a crying orange or pumpkin to me (but that may be just the effect of nearby Halloween). Good job with the implementation of those fancy math functions, once those sun start hitting one another the chaos is real. Out of like 10 tries I managed to survive once, collecting 122 points.
Interesting game ! Have to admit that movements really surprised me when they became chaotic, which is good in our context :)
I have issues to predict them though, but I really like those simple yet challenging mechanics. Well done ! :)