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The Supermarket - You had no choice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation / Experimentation | #13 | 3.171 | 3.171 |
Game Play / Game Feel | #15 | 3.195 | 3.195 |
Presentation (on itch.io) | #16 | 3.220 | 3.220 |
Level Design | #17 | 2.927 | 2.927 |
Audio | #18 | 3.024 | 3.024 |
Overall | #19 | 2.958 | 2.958 |
Storytelling | #20 | 2.366 | 2.366 |
Art Direction | #30 | 2.805 | 2.805 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits (names and roles of entire team)
Product Owner & Game designer - Sofie Magnusson
Project Manager - Theodor Jensen & Ronja Jakobsson
Lead & Gameplay Programmer - Elin Hage
Graphic designer - Ziren Meesamer, Theodor Jensen & Wenqin Pei
SFX/Audio Editor: Ronja Jakobsson
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Comments
I love it. It took me a few tries but I finally completed my shopping list! Super funny, super addicting. This would have been a favorite as an arcade for sure. I really like music and voice acting, as well as all the sounds. Reminded me of all the times I have run into aliens in the supermarket.
Great job :)
I love the humor, art and quirky details, it reminded me of the old flash game times. The level design needs iteration, for example the shopping list is to long, I can't plan because I'm to focused on remembering the items. You could've also made more interesting design decisions with the store itself, everything is open which makes me feel overwhelmed. But overall its a brief game with moments of delight - not too bad at all!
Even though I didn't finish this game once, it was really fun and felt hectic. A simple concept that makes for a fun, arcade game. The voice acting just added a little extra humour to it, love it!
I do wish the cart went a bit faster, to maybe make the gameplay even more chaotic. And maybe add fewer things on the shelves further apart. Since things were very close to eachother it's easy to just ignore your money limit and spam to grab everything in one lane.
Really hectic and the game has you double-check the list all the time (in a positive way). Has the player constantly engaged to both survey their enviroment, plan a path and dodge other costumers, giving the player a fun and lighthearted experience.
It was really fun!
Thank u so much!!
i really appreciate the powerful energy of chaotic neutrality this game has
Thank you! We really appreciate your comment!
If I could have stopped or reversed, I might have been able to finish the first level.