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A jam submission

RedundantView game page

Redundancy Simulator
Submitted by Mitch Coote (@mitchcoote) — 4 minutes, 45 seconds before the deadline
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Redundant's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay: Did you enjoy playing the game?#63.5633.563
Originality: Did the game stand out?#73.6253.625
Look: Did the game's visuals look good? Did they fit the game?#83.8753.875
Overall#103.1563.156
Sound: Did the game have good music and sound effects? Did they fit the game?#201.5631.563

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I like destroying offices. haha! the sound would have given it more power.

Submitted (1 edit)

it could be just me, but all it shows when i run it is a black screen, and i'm not sure if its loading or not.

Submitted

Does it say something bad about me that this was really satisfying? I had a blast. Excellent visuals and destruction effects, and the camera work was a really nice touch. Just add sounds and music!

How’d you achieve the style? Rendering a 3D scene to a low-resolution viewport?

Developer(+1)

Yup that's exactly how I did it. 320 x 180 resolution with the scaling mode set to viewport.

Submitted

As I said in another entry, I like these "catharsis simulators" ;). Digging the style! The camera angles are nice, but maybe a tiny bit disorienting sometimes. I think it would be nicer to have the main game from the isometric perspective, and then have like a replay feature or something highlighting your top moments of carnage from these more interesting angles inside the cubicles :).

Good job!

Submitted

Great style, idea, and polish in my opinion! If it had sound effects it would be even better. The change of the camera is such a nice touch as well!

As a person with visual issues, that hurt. Thanks for the migraine.

Submitted

It's a good concept, taking into account that being an adult there are days when I want to destroy everything in the office.

Destroying things is really satisfying. I like also the low res style. 

Small feedback: initially I didn't understand it was possible to destroy certain walls.