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A jam submission

PescebearianView game page

Dive deep into the ocean to feed your fellow bears!
Submitted by trendywalnut (@trendywalnut), dashi, jehorak (@joseph_horak12), Nando_C, Jake Nguyen (@jayknugget), xirothehero (@xirothehero), BlastLad, hexxagon (@paxibus) — 7 minutes, 7 seconds before the deadline
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Pescebearian's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.2004.200
Potential for Post-Production#14.5004.500
Art / Aesthetic#14.7504.750
Likelihood to make money#24.0004.000
Music & Sound#43.8753.875
Gameplay / Fun Factor#63.8753.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you submit to all previous sprint jams?

Yes

Was this made by a team or a solo jammer?

Team

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Comments

Submitted

I can't open it in Mac.

Submitted(+1)

Great presention, polished and functional.  Looks high quality.

Obvious the name is cute.   The weapons are cool.  Good job on telegraphing the enemies attacks.

Some of the attack animations felt a bit stiff (squid specifically).  Not sure what the blue bar on the right that fills up is supposed to do/be used.

Good  Job.

Submitted (1 edit) (+3)

The art is so good. And I get to smack some a fish with a squid. Great work!

(+3)

>What was the most frustrating moment or aspect?

Whenever I had a good weapon collection together I'd find myself trying to avoid combat, making the levels more tedious than engaging at points, but that might be down to my play-style.


>What was your favorite moment or aspect?

I enjoyed using and learning the various weapon types, and juggling the collection under stress.

>Was there anything you wanted to do, but couldn't?

I wanted more of an incentive to engage with combat aside from gathering weapons.

>If you could change, add, or remove any 1 thing, what would it be?

More music tracks for cutscenes.