Play game
Pescebearian's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.200 | 4.200 |
Potential for Post-Production | #1 | 4.500 | 4.500 |
Art / Aesthetic | #1 | 4.750 | 4.750 |
Likelihood to make money | #2 | 4.000 | 4.000 |
Music & Sound | #4 | 3.875 | 3.875 |
Gameplay / Fun Factor | #6 | 3.875 | 3.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you submit to all previous sprint jams?
Yes
Was this made by a team or a solo jammer?
Team
Leave a comment
Log in with itch.io to leave a comment.
Comments
I can't open it in Mac.
Great presention, polished and functional. Looks high quality.
Obvious the name is cute. The weapons are cool. Good job on telegraphing the enemies attacks.
Some of the attack animations felt a bit stiff (squid specifically). Not sure what the blue bar on the right that fills up is supposed to do/be used.
Good Job.
The art is so good. And I get to smack some a fish with a squid. Great work!
>What was the most frustrating moment or aspect?
Whenever I had a good weapon collection together I'd find myself trying to avoid combat, making the levels more tedious than engaging at points, but that might be down to my play-style.
>What was your favorite moment or aspect?
I enjoyed using and learning the various weapon types, and juggling the collection under stress.
>Was there anything you wanted to do, but couldn't?
I wanted more of an incentive to engage with combat aside from gathering weapons.
>If you could change, add, or remove any 1 thing, what would it be?
More music tracks for cutscenes.