Play project
Mage Rage Ideation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Best Plan for Diversifiers | #69 | 2.333 | 2.333 |
Well Planned Design/Production | #82 | 2.667 | 2.667 |
Reasonable Scope | #100 | 2.333 | 2.333 |
Overall | #104 | 2.200 | 2.200 |
Aesthetic Plan / Concept Art | #105 | 1.333 | 1.333 |
Promising Idea | #105 | 2.333 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
i had a hard time getting a good grasp of what many of the items in the document meant and i feel like these things need to be fleshed out in detail - i cannot imagine what the game is supposed to be like with the information given.
Ye i noticed how unprepared i was as soon as i saw everyone elses entries and as soon as i began with the prototype, This is all really new to me however i now know how NOT to plan a project
Hard to tell exactly what the game will be like but it's good to see that you are organized in a Trello- that is something I will have to do.
Understandable its way to undetailed, but thank you :