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KingPoki

39
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1
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4
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2
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A member registered Jul 03, 2021 · View creator page →

Creator of

Recent community posts

The game looks really nice, one thing i think that you could add in order to sell that deap sea feeling a bit more is by adding some ambient "dust" particles. I have also made a game that takes place deep in the ocean and i feel that these particles really add some nice detail

(if you dont quite get what i mean you could check the game out on my profile called hyperbaric)
(also i would reccomend watching the video that someone posted in the comments playing the game instead of playing it yourselves, it a shitshow of bad level + game desig and you will get lost

Thank you for playing :D. Im aware of the not knowing where you are problem, was a little tight on time. Good idea with the seeing the stones earlier ill take that in to account if i update the game.

Ye, im aware of those problems it turned out that i didnt have as much time as i thought to work on it. Thank you for playing

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10/10

I really loved this game, it was overall a really polished experience and i would love to see it as a full game. I really like the way that you teach game mechanics even though its just text, I also like the little encuragements in the beginning of each level.

Feedback: I feel the boxes are a bit to close when you hold them and I also think that you should add more feedback for the player when thet die or cubes get destroyed.

Bug: when I pressed restart level it restarted the level but I couldnt do anything


Amazing jam game, best i've played yet :D

Really nice concep, the controls for the human got really weird sometimes tho.

Breathtaking visuals, however it could have been a bit better if there was some audio.

Great story, however i couldnt get the dodge to work so icouldnt really dodge

Amazing visuals a bit funky controlls but really banging music

pretty cool game, im amazed you got multiplayer working in this timeframe

Nice lil game :)

Thank you :D

Yes even after

Great little game, love the dont starve style visuals. I was a little confused about what the different powerupps (or rather the stuff in the chest) did. Great game.

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Amazing visuals!

This game looks awesome and has an awesome concept and a suprisingly good menu, however i could barely do anything due to severe bugs. The once i found were that it seems like options could only be opened once every time you get in to the game and it seems like there is a solid floor between the "two rooms" at the top and bottom. there was also a bug where i couldnt walk in to the open next room.

Great art, funny ragdoll and the game was great att guiding the player.

Thank you :D
I notised halfway in that i had overscoped quite a bit and i had to make a lot of compromises but im glad it turned out well in the end.
Ill try and adress those issues (along with a plethera of bugs).
thanks for commenting.

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I liked the movement however i think it would probably have been better with having the wallrunning when you hold down spase instead of just when you jump in to a wall. otherwise me like

So we ran in to a mountain of problems when it came to packaging is there any way still to turn in our project?

Understandable its way to undetailed, but thank you :

Ye i noticed how unprepared i was as soon as i saw everyone elses entries and as soon as i began with the prototype, This is all really new to me however i now know how NOT to plan a project

Thank you :D

Thanks :D

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Thank you! :) my idea with having the text in the middle was for it to fade out but for some reason it didnt want to fade out. 

This was a great little experiance and it was also very polished only critique i have is that maybe you should have added some more indicator that you have taken damage. But great game over all :D

I really like the sound design of the game and the concept although at first i didn't know how to hide the tentacles and one bug i find is that the weirdness meter kept going after i was on the finish screen.

This was a really cool little game and i really like the concept of it only "bug" i found or im not really sure if its meant to be a feature is that if you fall of a cliff you can jump in the air. But it was a fun little experience :D

Thank you!

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Thank you for the criticism i think i have figured out how to fix most of the buggs you mentioned and may i ask in what way the score is messed up is it that it says text when restarting? and thanks again for the criticism :)

Thank you :D

seeing as this is my first game and first time publishing here idk how to change the page ._.

Controlls
-wasd movement
-left click on screen when you lose to restart

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really nice and polished

Really cool idea tho i find that lvl 2 was maybe a bit to hard because of the player not sticking to the platforms but it was great overall and very creative :)

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this was awesome dude i took 10h on my game and its shit compared to this really great work :D

My first game made with plenty of crunch and stress :) i know there is a lot to fix (sound for example) but it was fun to finally finish something.