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A jam submission

HMCS Impenetrable [Working Title]View game page

Game Built for the Green Light Game Jam 2022
Submitted by L-Smith-E — 1 hour, 30 minutes before the deadline
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HMCS Impenetrable [Working Title]'s itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetic (Art & Audio)#163.3574.333
Interesting Gameplay / Fun#272.5823.333
Bug Free#302.5823.333
Overall#312.6473.417
Likely to Release#342.0662.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

>What was the most frustrating moment or aspect?

I found the frequent text interruptions to be kind of annoying for how often they interrupted exploration.


>What was your favorite moment or aspect?

I really liked the highlights on terminal-less intractable doors.


>Was there anything you wanted to do, but couldn't?

I wanted to continue past the second level, but I couldn't figure out how. The batteries (I think they were batteries) that I found didn't seem to want to charge, and I couldn't tell where to use them anyway.


>If you could change, add, or remove any 1 thing, what would it be?

Labels on the floor or through UI for doors to make them stand out. I liked the aspect of finding passwords, but I didn't like trying random terminals to find the one that would take "1111".
Submitted

Really cool environment and lighting. Exploration was interesting, but I wasn't able to figure out what the custom eye meant.