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A jam submission

Cosmic Prime Prototype [Working Title]View project page

Concept for build your own ship bullet heaven rougelite influenced by Y2K/PSX aesthetics
Submitted by Dotplus96 (@dotplus96) — 50 minutes, 26 seconds before the deadline
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Cosmic Prime Prototype [Working Title]'s itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetic / Feel#233.1043.400
Overall#292.5562.800
Promising Concept#303.1043.400
Playability#401.4611.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Solo Jammer

Solo

Made by a solo jammer

Concept Jam Submission
https://dotplus.itch.io/cosmic-prime-working-title

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Comments

Submitted(+1)

Looking through your design doc, I love the concept of this. The UI was pretty jazzy too, I really liked the sounds and aesthetic. I'm excited to see where this goes in production

Developer

Prototype Release Notes

General

  • Linux build is the most stable and currently recommended for the moment
  • Windows Build was not working on my machine, but it was able to work on a friend’s in the past. Currently trying to create a testing environment for Windows on my dev machine! Future updates will have a Windows version & potentially MacOS.

Main Stage

  • Not playable at the moment. Player can control the player around, but auto firing has not been built yet or varied enemy waves
  • Ships built with an editor will not appear automatically after saving. Game must be restarted to get ship to be seen in main stage

Editor Barebone

  • Bug found where player can place blocks below the platform, doing so will cause collision issues with mainstage platform

If anyone manages to get to play this any suggestions, feature ideas would be nice!