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Mythical Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics & Animation | #3 | 3.266 | 4.000 |
Technical | #5 | 2.858 | 3.500 |
Music & Sound | #5 | 2.858 | 3.500 |
Fun & Design | #6 | 3.062 | 3.750 |
Overall | #6 | 2.892 | 3.542 |
X Factor | #7 | 2.654 | 3.250 |
Theme & Focus | #8 | 2.654 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
Everything moves on a square grid. Game focuses on a fictional legend about a portal into the underworld.
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
Which parts of the game were NOT made by your team? (Including AI generated)
I made everything except stuff in credits
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Comments
Very fun concept! The game sadly did crash a few times but everything that i was was incredibly polished.
This is very solid way to make a stealth grid based game, enjoyed a ton of the puzzles. Only had a few hiccups along the way. Namely not recognizing what tiles the thief could climb over immediately. Cutting off the enemy view cones when they're blocked by geometry would go a long way in keeping the mechanics consistent.
Cool, I liked it. I had to bend my brain, a couple of, times to get them in the right positions, but that is not a bad thing. In the end, I was able to finish it. (I wish I'd remembered that I could rotate the camera . . . Made it more challenging) ;-)