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It's Dangerous to Go...But Let's Go Anyway!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much does the game integrate the 3d6D system? Is it creative? Is it fun? | #2 | 4.600 | 4.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
There's so much good humor woven throughout this game that I was smiling the entire time. The use of the third die is imaginative and the prompts are a lot of fun. The tone of the writing manages to come across as a natural conversation without resorting to any poor grammar (something tricky to pull off) and the color and formatting perfectly match the vibe of the game.
This is a fun addition to the jam that can fit most any time period.
OMG thank you so, so much for saying so! I really had an amazing time making it and never would've made a TTRPG this big if not for the jam. I'm really blown away by how kind, detailed, and encouraging you are, thank you :D I genuinely look forward to future jams of yours, for sure (including checking out the other games in this one --including yours!-- and the already-running Light in the Darkness jam!)
Oh whoops just realized the Light in the Darkness jam is next month omg I'm so so glad and relieved!
XD No worries! You're not the only one who thought that. Glad y'all are getting extra time to think over what games to make for it. I was so surprised to see how big your game was, and quite impressed! And thank you so much! I just try to treat other creators the way I'd want to be treated <3
Aaaawwwwwwww thank you!!! LOL I was surprised too, I sat down like "pffft I have half of this idea plotted out already this'll be a piece of cake. Oh wait I need this too. Oh and this sheet. And what about this other thing?" and then I was at like 14 pages or whatever 🤣 And it was the most fun I've had making a game so far, between the blend of such a short amount of remaining time (whoops...), just going "oh heck with it, I'm gonna make this the Bethiest game that I ever made", and the system itself :D I love how much it encourages big moments (both negative and positive)