Creative idea, but I think it was a bit too difficult. The enemies came at you really fast, and I had almost no time to react. Maybe give the player some points for killing enemies. With a few tweaks, it could be pretty cool!
I like the switching between weapons, but enemies are very fast, and atm its a massive challenge to not get below 0 score. Would like more variety in the enemies and environment. perhaps having to swing the swords to cut or kill anything would make it more challenging and give u a bigger punishment for doing it wrong. Also reduce the amount of score u lose.
cool idea, the text at the top was annoying later in the game, so maybe have it show up at the start and then dissapear. it was also hard to see the enemies between the hair, so maybe make them a different color or different shape.
Comments
I didn't really know what the difference is between the scissors and sword, maybe find a way to make that more clear in the beginning?
Creative idea, but I think it was a bit too difficult. The enemies came at you really fast, and I had almost no time to react. Maybe give the player some points for killing enemies. With a few tweaks, it could be pretty cool!
I like the switching between weapons, but enemies are very fast, and atm its a massive challenge to not get below 0 score. Would like more variety in the enemies and environment. perhaps having to swing the swords to cut or kill anything would make it more challenging and give u a bigger punishment for doing it wrong. Also reduce the amount of score u lose.
cool idea, the text at the top was annoying later in the game, so maybe have it show up at the start and then dissapear. it was also hard to see the enemies between the hair, so maybe make them a different color or different shape.