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mty updated a mod 4 years ago
A downloadable mod.

A platform was raised to make a Mancubus more dangerous.

1 new upload:
Stalked.wad 465 kB
A downloadable mod.
1 new upload:
WastelandTowerFinal.wad 57 kB
Ti R² published a PWAD 4 years ago
A downloadable PWAD.
A Doom 2 speedmap for the #20hours20monsters challenge. It's my first published map in probably over 10 years, so I might've gone a little overboard on the vanilla gimmicks. Has probably way too many shootable switches, so I've tried to mak...
A downloadable mod.
My first complete Doom map. Don't know how to change the map name that displays in-game.
JessJeverage published a mod 4 years ago
A downloadable mod.
This WAD contains one map, created for the Doom II #20Hours20Monsters Speedmapping Challenge . It was a bit of an experiment, and not one I think ultimately worked well, but I still had a good time making it, and the constraints of the jam...
mty published a mod 4 years ago
A downloadable mod.
Get through this cursed station on some distant moon. Someone is following you. This is my first vanilla DOOM 2 map, made for the #20hour20monsters jam. The screenshots are made in chocolate doom and gzdoom with some parallax textures, brig...
MemeMind published a game 4 years ago
A downloadable game.
For speedmapping Updated to use MIDI of Quad Machine from Quake 2, why? Because its Fuckin Awesome
A downloadable mod.
DooM map made in gzdoom builder. Took me about 18 hours to make, and is in Doom 2 format. Has support for all difficulties and is my first published map.
Dewzan published a mod 4 years ago
A downloadable mod.
A speedmapping community level made for the 20 hours 20 monsters challenge. Mapping time was around 14 hours. Map slot is MAP02 due to issues with the MAP01 slot. Watch as Doomguy loses his mind over a red key door.
Fadri published a wad 4 years ago
A downloadable wad.
A short vanilla Doom 2 speedmap made for the #20hour20monsters jam in about 5 hours, with just 20 monsters (but different ones depending on the difficulty :P).