I feel like the gameplay aspects (the combat and movement) were really the only things about this that got really polished. They felt good, to be honest, but they weren't anything extra or special, and combat was repetitive. The story was all but non-existent, and I really feel like there needed to be some more guidance aside from 'escape' because when I got to the car, I couldn't do anything with it and had no idea HOW to.
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Survival Horror Thing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Horror | #51 | 2.309 | 4.000 |
Gameplay | #54 | 2.309 | 4.000 |
Sound Design | #68 | 2.021 | 3.500 |
Overall | #68 | 2.021 | 3.500 |
Judge's Score | #69 | n/a | n/a |
Story/Writing | #71 | 1.443 | 2.500 |
Creativity | #73 | 2.021 | 3.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme(s)/Horror Genre(s) did you use for your game?
Supernatural
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