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Post Apocalyptic Pet Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #15 | 3.875 | 4.143 |
Music | #23 | 3.608 | 3.857 |
Story | #41 | 2.806 | 3.000 |
Sound | #73 | 2.673 | 2.857 |
Visuals | #84 | 2.940 | 3.143 |
Fun | #101 | 2.405 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Zgar for music, and me, Unofficial-Horse-Extract, for all else
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Comments
This was a neat concept, I liked the idea. But at times I would get supplies and also have bandits steal the supplies I left at base, but I had no supplies at base, just the things carried with me. You mention in other comments about adding a dx version, I think the game could benefit from an upgrade system or something, like selling supplies to get money to buy upgrades to slow down the meters from draining maybe. And it would be nice to know how many in game days I survived for. But yeah fun idea, good execution could just benefit from a few more things to do
If the intention was to make dog owners like myself tear up, it passed with flying colours. The technical execution was pretty low but honestly it didn't need any more than what was presented.
thanks, I was forced to keep it bare bones, because this is my first finished game and the three day time limit. The graphical quality was low since I'm out of practice with pixel art and drawing. I'll try to return the favor of your review by trying out and rating Watt.
Really cute concept! It plays quite well. Had a couple times where I kept getting robbed at bad times, hehe. With more polishing in the future, could be fun to have the pet "mutate", much like a Tamagotchi grows up, with a slight boost in difficulty for each mutation. All in all, well done! It really does have the feel of a 90's pet simulator. :)
thank you. Like I mentioned in Zen's comment, I do want to make a dx version with more features in the future. I hope then you can have a better experience with my game.
Unfortunately while the game works fine and looks good, meter tending just isn't fun. You have to spice it up with things to make it more interesting. Otherwise the game is solid. :)
Don't forget to rate https://itch.io/jam/heartjam/rate/238884
Thanks, I'm going to try to make a dx version with more of the features I wanted to add. With that, I'll try to add more fun to the game.