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O2 Die - Heart Jam prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.625 | 4.625 |
Theme | #3 | 4.250 | 4.250 |
Sound | #17 | 3.438 | 3.438 |
Fun | #41 | 3.250 | 3.250 |
Story | #44 | 2.750 | 2.750 |
Music | #103 | 2.000 | 2.000 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Vibromatic (Louis Lagache)
Yoonishan (Amandine Donat-Filliod)
DOWNLOAD QWERTY VERSION IF YOU USE A QWERTY KEYBOARD
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Comments
Excellent game, looks great, plays well, great application of theme. Was gem spawning in the first room supposed to be infinite though?
Really nice style, but the O2 stations are so scarce that you need to know the levels by heart and die & retry.
Tremendous little game! Love the visual style, and light mechanic. Not sure if a file was missing on my part or something, but there was no sound :( Movement was a bit tricky, but very fun.
Visuals and SFX were top-notch, there's just some gameplay improvements that could be made. The enemies never went past a single one on screen at once, so they never really posed a threat as well as the shotgun's spreading shot never becoming useful. The currency drops far too infrequently to make decent progression, either that needs to go up or the price for opening doors needs to go down.
Great graphics, I love the mixture of 2d and 3d! The lighting mechanic is super clever!
Controls are messed up. Game looks wonderful otherwise.
Remember to vote for https://itch.io/jam/heartjam/rate/238884
Download Qwerty version or change the input in the launcher :p
Ah, I see, you're using one of those weird foreign boards or a Dvorak. :P
I'm french :p
The art is beautiful but the controls were not matched to WASD and it made the game unplayable. I'd love to see that fixed because of how visually stunning the game is.
Download Qwerty version or change the input in the launcher :p
What a nice game I played it for about 30 minutes. First I love the drawings it makes the game 100 times more stressful with that you've added some kind of billboard so it looks really good. Next the die and retry is really well done, you really need to die and learn the map so far I have arrived at the 3rd oxygen generator.The sound is great the fact that there is no music add to the stress and I think you are all in the theme with the management of the ball, money, oxygen, light. A very good game done in 72 hours.