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Fruit of the Pegasus Isles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #9 | 2.806 | 3.000 |
Creativity | #9 | 3.207 | 3.429 |
Presentation | #9 | 3.474 | 3.714 |
Overall | #10 | 3.107 | 3.321 |
Theme | #12 | 2.940 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does it fit the theme?
your main goal is to collect a magical fruit, there is a lot
Did you make all or the majority of your assets?
I made the player and all animations, the tree, the apples, the pollen, the pollen collected note, and the beehive. the only things I did not make were the tileset, background, and main font.
Did you use the Rust language at all?
nope
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Comments
I thought the controls were a bit unintuitive, and that's what made a lot of the platforming difficult, since I was pushing some of the wrong buttons at the wrong time.
In addition to Hedgein's suggestions, I think keeping the player from being attached to the wall until they press themselves against it would help a lot. There were times I wanted to double jump straight up against the wall, but couldn't because I would have to do a wall jump, throwing me in an unintended direction.
Having the timer not start until the player moves was a great idea!
thanks for the advice! When I work on this controller, I'll definitely add that
Not my style of game but I could see the potential. I'm not sure because I felt the difficulty was trying to navigate the level rather than beating the clock - maybe you could get scored on time? I like the beehive and pollination idea.
SUPER HARD GAME. But I beat it :3. Some notes:
-Add coyote time!! I kept slipping off the edges
-More friction, less sliding, more control over character
-Visual Dash indicator or signal that ur dash is restored
-Some bugs, i kept getting stuck in walls sometimes
I love platformers, and I certainly loved this one. Had a really good time, watch vod at https://twitch.tv/hedge_in <3
Thanks for the advice! I added coyote time but it looks like I should make it longer ig.
I suck at this type of game, couldn't even get off the starter platform...
o shoot I forgot to mention there is a double jump if that changes anything
Yes, I noticed it had that, didn't help me though. My brain simly can't get my fingers to press the correct key combo needed to play this type of gane.