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Lancaster Espionage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #12 | 2.571 | 2.571 |
Overall | #13 | 2.929 | 2.929 |
Graphics | #14 | 3.214 | 3.214 |
Audio | #15 | 2.643 | 2.643 |
Thematic Relevancy | #15 | 3.500 | 3.500 |
Historical Accuracy | #18 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description of your game:
A game in 18XX about you; a spy who steals blueprints of new inventions...
Assets used (which you didn't make):
Kenney Assets - Characters
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Comments
Nice game. Bots are stupid but that's ok. I wanted to suggest adding the sound of detection by the enemy, but then I realized that there is the sound but it works somehow strangely.
I would have liked an overhead map so I could get my bearings
Overall I had fun. It is possible to just sprint through the guards though, maybe a limit on that ability would be good to avoid that.
This game has so much potential to be a great stealth adventure, but there are a lot of issues in the difficulty department. The first thing I would mention is how it's difficult to tell when one of the guards is going to spot you, being crouched right next to them doesn't set them off, so it isn't easy to understand what will. One idea might be to implement a mini-map type of thing which could show guards vision cones, to make it feel to the player that it makes a little more sense when they do get caught. This was a great idea for the jam, and I never would have imagined a game about espionage would fit so well into the theme, but it really does!
Thanks for the feedback bro! we will take into account the details you tell us, we will improve the game.