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Fall of Rome's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #5 | 3.300 | 3.300 |
Overall Ranking | #6 | 3.100 | 3.100 |
Graphics | #7 | 2.900 | 2.900 |
Historical Accuracy | #7 | 3.600 | 3.600 |
Gameplay | #8 | 2.500 | 2.500 |
Feel | #9 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Unfortunately my units didnt move so Italy was just stuffed with units attacked by the Barbarians but i enjoyed the physics of units pushing eachother, the accuracy of the map with corresponding names and the music.
Fun premise, although a bit buggy with some units not moving and not being able to direct my units.
Illyriccum became a meat grinder w/ ~50 units beating eachother up. 10/10
The idea was good, but the execution was poor. I had many instances where my legions simply refused to move.